My Pocket for Corduroy

Image coming soon!

Create a unique pocket for the adorable character Corduroy from Don Freeman’s picture book A Pocket for Corduroy.

  • 1.

    Cut white paper into the shape of a pocket. Make enough “pockets” for the entire class.

  • 2.

    Cut a rectangle that could fit inside the “pocket” and use a black Crayola® Crayon to write the name “Corduroy” in handwriting similar to the cover page of the book. Create enough of these for your entire class.

  • 3.

    Read A Pocket for Corduroy to the students.

  • 4.

    Ask the students, “What happened to Corduroy in the story?” Document student responses on a classroom white board using Crayola Dry-Erase Markers.

  • 5.

    Ask the students, “What did Corduroy get that he always wanted?” Allow them to respond.

  • 6.

    Give the students a “pocket,” and crayons.

  • 7.

    Ask the students to design an original pocket for Corduroy.

  • 8.

    Provide each student a piece of green Crayola Construction Paper.

  • 9.

    Assist the students as they use Crayola No-Run School Glue to glue three edges of their “pocket” to the construction paper.

  • 10.

    Ask the students to use a black crayon to draw lines around the “pocket” to create the look of thread.

  • 11.

    Give each student a pre-made “Corduroy” rectangle and help them to glue it as if it is coming out of the pocket.

  • 12.

    Ask students to find a partner and pose this question, “What else would you put in your pocket for Corduroy?”

Standards

  • LA: With prompting and support, describe the relationship between illustrations and the story in which they appear (e.g., what moment in a story an illustration depicts).
  • LA: Actively engage in group reading activities with purpose and understanding.
  • LA: With prompting and support, identify the main topic and retell key details of a text.
  • VA: Engage in imaginative play with materials.

Adaptations

  • Have each student write their own name on the paper in the pocket!
  • Use white paper and Crayola® Washable Markers.
  • Make the pocket 3-D by gluing buttons on it.